Designed and built Chinese Festival symbols in 3D utilizing an NPR, toon-shaded, style.
Recreated 2D character concepts in 3D utilizing an NPR, flat-shaded style. Rigged, animated, and implemented into Unity.
Hand-sculpted in Blender two base models; Retopologized and reused for the entire set
Poly-modeled clothing, hair, and accessories
Hand-painted textures referencing the 2D concept art
Rigged utilizing Maya & mGear, added custom controls for hair, Gator jaws, and Gator tails
Animated unique idles, item interactiona, and share-able locomotive and emotive animations
Implemented characters and animator controller in Unity for protagonist and NPCs